diablo 3 witch doctor

Here you can find all our Witch Doctor builds for Season 18 / Patch 2.6.6. Choose the Witch Doctor if you enjoy outsmarting the enemy, rendering them helpless and broken through hexes and transmutations. Once in control, you can either dive in for the kill with a devastating curse, or revel in the carnage your pets will deliver. Figures misshapen and undead bend to your will, as will reality itself — distorted, blurred and bloodied.

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UPDATE: Season 18 patch 2.6.6 current

This Diablo 3 patch 2.6.5 Season 17 Witch Doctor Dagger of Darts Carnevil build using either Zunimassa or LoN (Legacy of Nightmares) can destroy Torment 16 and crush GRs. Possibly the best WD build. Gameplay shown in video.

Diablo 3 Season 17 start date: May 17.

More Diablo 3 Reaper of Souls guides, builds for all classes — Demon Hunter, Witch Doctor, Crusader, Barbarian, Monk, Necromancer, and Wizard: https://www.youtube.com/playlist?list.

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Executive producers: spudboy999, Paradigm400, Kiskaloo, MohEternal, Monito,

Special thanks: Matthew Feiteira, russiandood, Joshua Dotson, maianashira, Joshua Ralph, Marvin Atkins, Brian Grygla, recramorcen, Remiehneppo, Edwin Zhu, Neme5i5, TepidTurtle, Lamer of Sweden, SmokinWookie, Telionis, Nicholas Lautner, MONGAS INC., Terry Lee, Joel Williams, Zeldraga, Valentine Judnich, Tony Duran

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«I wander to places beyond imaginings, far from the jungles of my youth. My knowledge has grown vast. The people, they think me banished — shunned to the end of my days. They say I defy the spirits. But I say no, I follow them. The spirits show me alone that the sky-fire is where the end begins. They say this must not be. I live to serve the spirits, so I go. There is none but me to answer the call.»

The Witch Doctor is one of the new character classes for Diablo III. The Witch Doctor possesses several elements of previous Diablo II character classes, namely the Sorceress, Druid and Necromancer.

Lore Edit

Most believe Witch Doctors to be figments of legend. [1] Indeed, few outlanders have encountered a Witch Doctor in the flesh without losing their own. [2] In truth, the role of a Witch Doctor is a hallowed one in Umbaru society, though only a few men and women can ascend to the position for they must possess both a history of battle and a talent for communing with spirits. The latter ability belongs solely to those born with the touch of the Unformed Land. [3] The Witch Doctors are finely attuned to this realm and are able to train their minds to perceive this reality through a combination of rituals and the use of selected roots and herbs found in the jungles of their homeland. They call the state in which they interact with this other world the «Ghost Trance». [1]

A well-equipped Witch Doctor

Witch Doctors frequently wear masks, h >[4]

When a person dies, Witch Doctors feel what they suspect is the breath of life leaving their cooling body. And, when calamity or genoc >[3]

Abilities Edit

Witch Doctors are spiritual warriors who summon dead souls and crawling creatures to do their b >[3]

Gameplay Edit

Witch Doctor crest

The Witch Doctor is >[5] Their tribal culture reflects the combat capabilities, as most of the skills are grim and outworldly in nature. They draw on Mana for their abilities. Mana regenerates slowly, so Witch Doctors have to choose what abilities to cast with care, resulting in bursts of immense damage. Unlike most of the other classes their main resource, Mana, increases in maximum capacity at every character level, gradually increasing their ability to unleash a lot of damage at enemies in a quick initial burst before falling back and letting their pets finish the job.

Witch Doctors have unique equipment: mojos, ceremonial knives, and voodoo masks.

Witch Doctors have five class sets in game:

  • Manajuma’s Way (60 minor weapon set, 2 items)
  • Zunimassa’s Haunt (60 full set, 7 items, 6 are required to complete it)
  • Raiment of the Jade Harvester (70 full set, 6 items)
  • Helltooth Harness (70 full set, 6 items)
  • Spirit of Arachyr (70 full set, 6 items)

Skills Edit

All Witch Doctor skills are based on mana

Witch Doctors mostly rely on Cold, Poison and Fire damage, with some Physical skills in their arsenal. They are the only class to really benefit from Poison skills.

The Witch Doctor’s specialized skill sets are categorized as Terror, Decay, and Voodoo. Many of the Witch Doctor’s skills bear some resemblance to those of the Druid and Necromancer. Witch Doctors rely heavily on Damage over Time skills and summoned pets, as well as curses that destroy their opponents’ ability to fight back (and humiliate them as well). Pets are a good way to keep engaging enemies without the cost of using Mana. An advantage of this skill system is that the Mana pool allows the Witch Doctor to use multiple, powerful abilities over a short period before the mana is depleted.

Witch Doctors are also able to cast debilitating abilities on their enemies, actually being the best class in Crowd Control: they can Hex, Fear, Confuse and Slow enemies in large numbers. Combined with pets who shield their master, a Witch Doctor can kill a horde of enemies without ever casting a damaging spell.

Popular Witch Doctor skill combinations include: [6]

Development Edit

«What I like the most about the witch doctor is I really felt like the team was unified in the vision for that character, so when I got to animate it, I had so much information to pull from that I felt it happened naturally.»

— Nick Chilano, senior animator (src)

Early concept art of the Witch Doctor

The Witch Doctor was, in the words of Jay Wilson, «championed by the art team.» It was also the easiest >[7]

It was quickly agreed during development that the Witch Doctor should be quirky, creepy, and a little scary. Feathers, body paint, and painted wood were settled on as the >[8]

The Witch Doctor was not designed to be a replacement for the Necromancer. Developers have stated that if there was ever to be a playable Necromancer >[9] According to Jay Wilson, a key difference between the >[10] The desire to distinguish the Witch Doctor from the Necromancer meant that it took awhile to develop the >[7]

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