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Universal acclaim — based on 81 Critics What’s this?
Universal acclaim — based on 9891 Ratings

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Generally favorable reviews — based on 24 Critics What’s this?
Generally favorable reviews — based on 115 Ratings

Generally favorable reviews — based on 115 Ratings
- Summary: One of the best-selling games of all time, Half-Life has been completely redesigned for PlayStation2, with advanced graphic upgrades, more characters, and new multiplayer cooperative games. So why not head back into the Black Mesa Federal Research Facility as Gordon Freeman for some more One of the best-selling games of all time, Half-Life has been completely redesigned for PlayStation2, with advanced graphic upgrades, more characters, and new multiplayer cooperative games. So why not head back into the Black Mesa Federal Research Facility as Gordon Freeman for some more FPS carnage? … Expand
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- Developer: Gearbox Software
- Genre(s): Action , Shooter , First-Person , Sci-Fi
- # of players: 1-2
- Cheats: On GameFAQs
- Rating: M
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I’ve heard, even before playing it, about Half-Life that was loved and considered a legend in video games. It took 16 years (since its release I’ve heard, even before playing it, about Half-Life that was loved and considered a legend in video games. It took 16 years (since its release on PC), when I finally decided to buy it, and I had to dust off my old PS2, that still works, and I was able to play it during the first months of 2014. What they were saying was true.
Half-Life represented a real change, compared to the games of the same period like Doom or Quake. The rooms were much more spacious, structures and buildings were complex, Black Mesa seemed a real labyrinth. The attention devoted to the gameplay was impressive: the weapons were beautiful, original and different; from the mythical crowbar to TAU-cannon, from the crossbow to the hivehand. By the way, it may seem obvious today, but the actual operation to reload the weapon at the time was something really new. Fantastic was also the guided missile which could be directed in the direction you want. Another surprising thing was that the HEV suit, that talks and reacts according to the damage suffered, just like it is «alive». I was surprised by the chance to bring a companion for support, or the ability to utilize the rail-truck for travel. The enemies had a good artificial intelligence, and also to the lower level of difficulty, the game represented always a challenge. A lot of stuff for a game of 1998. What else to say? Half-Life has, both today and yesterday, an almost perfect gameplay.
Another important change that has upset the genre from its foundations was that with Half-Life, the fps genre passed from a simple context as the basis of the game, to a real plot. The plot is indeed incredible, and there has been devoted a lot of care. The final is a little strange, but I personally found it very beautiful and original. The peculiarity of Half-Life then is the fact that there are no cutscenes: everything is narrated and seen through the eyes of Gordon Freeman. A point of honor goes to the realization of sci-fi concept really well done, and to the creation of the world of Xen, Gordon Freeman, the G-Man, and the various alien races and the boss fights, most notably the one against Nihilanth.
The graphics engine GoldSrc has been used very efficiently, and the technical realization is excellent. Among other things, the PS2 version has some improvements in terms of graphics performance.
In conclusion, Half-Life is an essential masterpiece. A piece of history. The game that has been the watershed between the old fps and the new fps, revolutionizing a genre. If a lot of games exist today, it is thank to Half-Life. … Expand
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Universal acclaim — based on 35 Critics What’s this?
Generally favorable reviews — based on 136 Ratings

Generally favorable reviews — based on 136 Ratings